help with a selection. Even being a subject related to rendering, you can
use those modes to make your modeling tasks easier.
Shading modes are available on the right side of your 3D Viewport
header (Figure 3.3). You can also use the Z key to change those modes
quickly.
Figure 3.3 - Shading modes
There you can choose from four main shading modes:
Wireframe: A simple mode where you will see your models'
polygon structure using only the lines connecting the vertices.
Solid: The default mode for shading where you view models with a
solid color for all faces.